MGLLightAnchor
enum MGLLightAnchor {}
Whether extruded geometries are lit relative to the map or viewport.
-
The position of the light source is aligned to the rotation of the map.
Declaration
Objective-C
MGLLightAnchorMapSwift
case map = 0 -
The position of the light source is aligned to the rotation of the viewport.
Declaration
Objective-C
MGLLightAnchorViewportSwift
case viewport = 1
Install in Dash
MGLLightAnchor Enumeration Reference