MGLPointCollection


@interface MGLPointCollection : MGLShape <MGLOverlay>

An MGLPointCollection object represents a shape consisting of one or more disconnected vertices, specified as CLLocationCoordinate2D instances. The points in the collection may be related but are not connected spatially. For example, you could use a point collection to represent all the trees in an orchard.

You can add point collections to the map by adding them to an MGLShapeSource object. Configure the appearance of an MGLShapeSource’s or MGLVectorTileSource’s point collections collectively using an MGLCircleStyleLayer or MGLSymbolStyleLayer object. To access a point collection’s attributes, use an MGLPointCollectionFeature object.

You cannot add an MGLPointCollection object directly to a map view as an annotation. However, you can create individual MGLPointAnnotation objects from the coordinates array and add those annotation objects to the map view using the -[MGLMapView addAnnotations:] method.

A point collection is known as a MultiPoint geometry in GeoJSON. Do not confuse MGLPointCollection with MGLMultiPoint, the abstract superclass of MGLPolyline and MGLPolygon.

  • Creates and returns a MGLPointCollection object from the specified set of coordinates.

    Declaration

    Objective-C

    + (instancetype)pointCollectionWithCoordinates:
                        (const CLLocationCoordinate2D *)coords
                                             count:(NSUInteger)count;

    Swift

    convenience init!(coordinates coords: UnsafePointer<CLLocationCoordinate2D>!, count: UInt)

    Parameters

    coords

    The array of coordinates defining the shape. The data in this array is copied to the new object.

    count

    The number of items in the coords array.

    Return Value

    A new point collection object.

  • The array of coordinates associated with the shape.

    Declaration

    Objective-C

    @property (nonatomic, readonly) CLLocationCoordinate2D *coordinates;

    Swift

    var coordinates: UnsafeMutablePointer<CLLocationCoordinate2D>! { get }
  • The number of coordinates associated with the shape.

    Declaration

    Objective-C

    @property (nonatomic, readonly) NSUInteger pointCount;

    Swift

    var pointCount: UInt { get }
  • Retrieves one or more coordinates associated with the shape.

    Declaration

    Objective-C

    - (void)getCoordinates:(CLLocationCoordinate2D *)coords range:(NSRange)range;

    Swift

    func getCoordinates(_ coords: UnsafeMutablePointer<CLLocationCoordinate2D>!, range: NSRange)

    Parameters

    coords

    On input, you must provide a C array of structures large enough to hold the desired number of coordinates. On output, this structure contains the requested coordinate data.

    range

    The range of points you want. The location field indicates the first point you are requesting, with 0 being the first point, 1 being the second point, and so on. The length field indicates the number of points you want. The array in coords must be large enough to accommodate the number of requested coordinates.