MGLStyleLayer
@interface MGLStyleLayer : NSObject
MGLStyleLayer is an abstract base class for style layers. A style layer
manages the layout and appearance of content at a specific z-index in a style.
An MGLStyle object consists of one or more MGLStyleLayer objects.
Each style layer defined by the style JSON file is represented at runtime by an
MGLStyleLayer object, which you can use to refine the map’s appearance. You
can also add and remove style layers dynamically.
Create instances of MGLBackgroundStyleLayer and the concrete subclasses of
MGLForegroundStyleLayer in order to use MGLStyleLayer‘s properties and methods.
You do not create instances of MGLStyleLayer directly, and do not
create your own subclasses of this class.
Do not add MGLStyleLayer objects to the style property of a MGLMapView before
-mapView:didFinishLoadingStyle: is called.
-
A string that uniquely identifies the style layer in the style to which it is added.
Declaration
Objective-C
@property (nonatomic, copy, readonly) NSString *_Nonnull identifier;Swift
var identifier: String { get }
-
Whether this layer is displayed. A value of
NOhides the layer.Related examples
See the Show and hide a layer example to learn how to toggle an
MGLStyleLayerobject’s visibility.Declaration
Objective-C
@property (nonatomic, getter=isVisible) BOOL visible;Swift
var isVisible: Bool { get set } -
The maximum zoom level at which the layer gets parsed and appears. This value is a floating-point number.
Declaration
Objective-C
@property (nonatomic) float maximumZoomLevel;Swift
var maximumZoomLevel: Float { get set } -
The minimum zoom level at which the layer gets parsed and appears. This value is a floating-point number.
Declaration
Objective-C
@property (nonatomic) float minimumZoomLevel;Swift
var minimumZoomLevel: Float { get set }
Install in Dash
MGLStyleLayer Class Reference