MGLFeature
@protocol MGLFeature <MGLAnnotation>
The MGLFeature
protocol is used to provide details about geographic features
contained in an MGLShapeSource
or MGLVectorTileSource
object. Each concrete
subclass of MGLShape
in turn has a subclass that conforms to this protocol. A
feature object associates a shape with an optional identifier and attributes.
You can add custom data to display on the map by creating feature objects and
adding them to an MGLShapeSource
using the
-[MGLShapeSource initWithIdentifier:shape:options:]
method or
MGLShapeSource.shape
property.
In addition to adding data to the map, you can also extract data from the map:
-[MGLMapView visibleFeaturesAtPoint:]
and related methods return feature
objects that correspond to features in the source. This enables you to inspect
the properties of features in vector tiles loaded by MGLVectorTileSource
objects. You also reuse these feature objects as overlay annotations.
While it is possible to add MGLFeature
-conforming objects to the map as
annotations using -[MGLMapView addAnnotations:]
and related methods, doing so
has trade-offs:
Features added as annotations will not have
identifier
orattributes
properties when used with feature querying.Features added as annotations become interactive. Taps and selection can be handled in
-[MGLMapViewDelegate mapView:didSelectAnnotation:]
.
-
An object that uniquely identifies the feature in its containing content source.
You can configure an
MGLVectorStyleLayer
object to include or exclude a specific feature in anMGLShapeSource
orMGLVectorTileSource
. In theMGLVectorStyleLayer.predicate
property, compare the special$id
attribute to the feature’s identifier.In vector tiles loaded by
MGLVectorTileSource
objects, the identifier corresponds to the feature identifier (id
). If the source does not specify the feature’s identifier, the value of this property isnil
. If specified, the identifier may be an integer, floating-point number, or string. These data types are mapped to instances of the following Foundation classes:In the tile source This property Integer NSNumber
(use theunsignedLongLongValue
orlongLongValue
property)Floating-point number NSNumber
(use thedoubleValue
property)String NSString
For details about the identifiers used in most Mapbox-provided styles, consult the Mapbox Streets layer reference.
The identifier should be set before adding the feature to an
MGLShapeSource
object; setting it afterwards has no effect on the map’s contents. While it is possible to change this value on feature instances obtained from-[MGLMapView visibleFeaturesAtPoint:]
and related methods, doing so likewise has no effect on the map’s contents.Declaration
Objective-C
@property (nonatomic, copy, readwrite, nullable) id identifier;
Swift
var identifier: Any? { get set }
-
A dictionary of attributes for this feature.
You can configure an
MGLVectorStyleLayer
object to include or exclude a specific feature in anMGLShapeSource
orMGLVectorTileSource
. In theMGLVectorStyleLayer.predicate
property, compare a key of the attribute dictionary to the value you want to include. For example, if you want anMGLLineStyleLayer
object to display only important features, you might assign a value above 50 to the important features’importance
attribute, then setMGLVectorStyleLayer.predicate
to anNSPredicate
with the formatimportance > 50
.You can also configure many layout and paint attributes of an
MGLStyleLayer
object to match the value of an attribute in this dictionary whenever it renders this feature. For example, if you display features in anMGLShapeSource
using anMGLCircleStyleLayer
, you can assign ahalfway
attribute to each of the source’s features, then setMGLCircleStyleLayer.circleRadius
to an expression for the key pathhalfway
.The
MGLSymbolStyleLayer.text
andMGLSymbolStyleLayer.iconImageName
properties allow you to use attributes yet another way. For example, to label features in anMGLShapeSource
object by their names, you can assign aname
attribute to each of the source’s features, then setMGLSymbolStyleLayer.text
to an expression for the constant string value{name}
. See the Predicates and Expressions guide for more information about expressions.In vector tiles loaded by
MGLVectorTileSource
objects, the keys and values of each feature’s attribute dictionary are determined by the source. Each attribute name is a string, while each attribute value may be a null value, Boolean value, integer, floating-point number, or string. These data types are mapped to instances of the following Foundation classes:In the tile source In this dictionary Null NSNull
Boolean NSNumber
(use theboolValue
property)Integer NSNumber
(use theunsignedLongLongValue
orlongLongValue
property)Floating-point number NSNumber
(use thedoubleValue
property)String NSString
For details about the attribute names and values found in Mapbox-provided vector tile sources, consult the Mapbox Streets and Mapbox Terrain layer references.
When adding a feature to an
MGLShapeSource
, use the same Foundation types listed above for each attribute value. In addition to the Foundation types, you may also set an attribute to anNSColor
(macOS) orUIColor
(iOS), which will be converted into its CSS string representation when the feature is added to anMGLShapeSource
. This can be convenient when using the attribute to supply a value for a color-typed layout or paint attribute via a key path expression.Note that while it is possible to change this value on feature instances obtained from
-[MGLMapView visibleFeaturesAtPoint:]
and related methods, there will be no effect on the map. Setting this value can be useful when the feature instance is used to initialize anMGLShapeSource
and that source is added to the map and styled.Declaration
Objective-C
@property (nonatomic, copy, readwrite) NSDictionary<NSString *, id> *_Nonnull attributes;
Swift
var attributes: [String : Any] { get set }
-
Returns the feature attribute for the given attribute name.
See the
attributes
property’s documentation for details on keys and values associated with this method.Declaration
Objective-C
- (nullable id)attributeForKey:(nonnull NSString *)key;
Swift
func attribute(forKey key: String) -> Any?
-
Returns a dictionary that can be serialized as a GeoJSON Feature representation of an instance of an
MGLFeature
subclass.The dictionary includes a
geometry
key corresponding to the receiver’s underlying geometry data, aproperties
key corresponding to the receiver’sattributes
property, and anid
key corresponding to the receiver’sidentifier
property.Declaration
Objective-C
- (nonnull NSDictionary<NSString *, id> *)geoJSONDictionary;
Swift
func geoJSONDictionary() -> [String : Any]